Tag Archives: design book

Books about design for various goals, user-friendly interfaces, UI and UX for mobile and web, logo and branding, illustrations, design process and management, case studies and examples.

design_review_tubik_studio

Tubik 2017. Bright Year in a Big Review.

Full of productive work and a wide variety of creative challenges, the year 2017 is almost over. For Tubik it was dynamic, bright, rich in meetings, shots, interesting projects and non-stop professional growth. The company got bigger, more experienced and diverse. And again, we start the new stage of our workflow remembering the most significant points of what has already been done, so today won’t be an exception. Let’s take a moment to turn back for a while and remember some outstanding things that marked the year 2017 for our team.

 

Keeping our active position on Dribbble, we published over 120 shots. Welcome to look through the set of top positions in the categories of UI/UX design, animation, branding and illustration. Following the links, you will be able to see all their detailed descriptions and full-size attachments.

 

Top Ten UI shots

 

bright vibe calendar UI design tubik

Bright Vibe Calendar

 

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Financial Service Website

 

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Dating App Landing Page

 

design agency landing page

Digital Agency Landing Page

 

web ui design city guide

Big City Guide

 

home budget app mobile interface

Home Budget App

 

bikers website blog

StarDust Biker Website

 

underwater world encyclopedia design tubik

Underwater World Encyclopedia

 

music streaming app design

BeatSync Music Streaming App

 

Homey app smart home UI

Homey App

 

Top Twenty Animated shots

 

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Watering Tracker App

 

jewellery ecommerce app

Jewellery E-commerce App

 

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Loading Animation for iPhoneX

 

home budget web interface

Home Budget Dashboard Animation

 

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Tasty Burger App

 

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Californication Bus Animation

 

dance academy landing page animation

Dance Academy Landing Page

 

cinema app interaction UI

Cinema App

 

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Upper App

 

Upper App Animation

Upper App Landing Animation

 

business_card_app_animation_tubik

Business Card App

 

gourmet_website_interactions_tubik

The Gourmet Website

 

bookshop website animation

Bookshop Website

 

car app interface

Car Stats Animation

 

mood messenger landing page

Mood Messenger Landing Page

 

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Animated Stickers for Mood Messenger

 

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Navigation in UI

 

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Mobile Game Interactions

 

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Photo App Interactions

 

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Menu Interactions Concept

 

Top Ten Illustration shots

 

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Design Party

 

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Star Wars Fan Art Stickers

 

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Creative UX

 

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Creative Pumpkin

 

opera video animation case study

Opera Video: Summer Heat Illustration

 

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Design in Progress

 

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Add the Color

 

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Building UI

 

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Business Teamwork

 

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Golden Ratio in UI Design

 

Top Five Branding Shots

 

binned logo animation design

Binned Logo Animation

 

logo_animation_tubik_design

Whizzly Logo Animation

 

brand identity design case study

Reborn Business Cards

 

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LunnScape Branding

 

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ForceCop Logo

 

Top 5 tubik.arts shots

 

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Character Animation: Rubeus Hagrid

 

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Character Animation: Flickids Pirates

 

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Character Design: Sorceress Nagari

 

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Character Design: Orc Nazmordul

 

tubik_arts_thorin_character_illustration

Character Design: Thorin Oakenshield

 

Top Ten Articles in Tubik Blog

 

The year melting away has been really fruitful for Tubik Blog: we shared around 100 articles and case studies with our readers and subscribers. Here’s the top ten of them (the extended list of the most popular articles can be found here).

 

Psychology in Design. Principles Helping to Understand Users: the post about general principles of psychology which can help designers know users better and create user-friendly web and mobile interfaces.

 

Best Practices for Website Header Design: the set of insights on the definition, structure, and composition of a website header as a strategic part of the website with a variety of examples and approaches.

 

UI/UX Design Glossary. Navigation Elements: another set of UI/UX Design Glossary, explaining terms in the field of user interface design. Focused on navigation elements: buttons, menus, switches, icons etc.

 

Color Theory: Brief Guide For Designers: the article concentrated on the basics of color theory and color combinations in design. Learn more about the color wheel, RGB, CMYK and models of color harmony.

 

Color in Design: Influence on Users’ Actions: considerations devoted to the issue of using various colors in user interfaces and branding design, associations and the influence of color choice on user behavior.

 

Mobile UI Design: 15 Basic Types of Screens: mobile applications evolve with user’s needs offering new functionality, still, there are screens common for many apps and they are the focus of this article.

 

Gestalt Theory for Efficient UX: Principle of Similarity: the article considering Gestalt theory application in interface design: this time it’s focused on similarity principle of effective content grouping in UI.

 

Gestalt Theory for UX Design: Principle of Proximity: the second post in the series devoted to applying Gestalt principles in design of user-friendly web and mobile interfaces, today about the principle of proximity.

 

How Human Memory Works: Tips for UX Designers: insights into the ways human memory works and the factors of its influence on UX design solutions for websites and mobile apps.

 

Information Architecture. Basics for Designers: the article providing insights into the basics of information architecture for designers and setting the link between IA, UX and UI for websites and applications.

 

most popular design articles in tubik blog

 

Top Six Tubik News

 

Upper App Launch

 

At the beginning of 2017, following the successful launch of Toonie Alarm, Tubik team we rolled out another iOS application for everyday use called Upper App. It is a simple and elegant to-do list designed in minimalistic manned and aimed at easy task tracking. The application got itself the App of the Day on Product Hunt and once again allowed us to go through all the process from the initial idea of the product to branding, design, development and marketing of our own product. No doubt, this kind of experience was highly helpful for our work on outsourcing project.

 

upper app UI design case study

 

tubik.arts launch

 

One more big news was establishing tubik.arts department focused on creating CG, characters and environment for various games, book illustrations and complex motion design.

 

tubik_arts_cg_orc_nazmordul_animation

 

Behance Portfolio Reviews

 

In 2017 Tubik hosted Behance Portfolio Reviews events twice in Dnipro, Ukraine. These creative meetups let the local design community get one more platform for communication on professional issues and allowed novice designers to get useful tips and recommendations from experts.

 

behance portfolio reviews

behance portfolio reviews dnipro

behance portfolio reviews dnipro tubik

 

Full Cycle for Product Creation

 

This year our team has grown to add not only the designers but also web and mobile developers, therefore the range of services which we can offer to our clients has broadened significantly. At the moment we are able to accomplish the creation of any digital product from scratch. Research, branding, graphic design, UI/UX design, motion design and video production, iOS, front-end and back-end development as well as copywriting for slogans and brand names — in 2017 we successfully dealt with all those positions and even more custom ones.

 

Tubik Academy

 

The year has also been marked with the first group of UI/UX designers who have completed the intensive course of UI/UX design in Tubik Academy — and two of them are already going through their internship in the studio.

 

tubik academy ui ux designers

 

Problem-Solving Web Design — Free Ebook

 

In 2017 we shared one more issue of Tubik Magazine: a free ebook Problem-Solving Web Design devoted to design of user-friendly and goal-oriented websites and landing pages.

 

problem solving web design free book

 

Bright moments of work, rest and creative search were traditionally shared with our followers on studio Instagram page. And as usual, we also didn’t miss the chance to share our ideas, news, tips and experience via Medium and Quora at which we got the positions of top writers in the domains devoted to design. Also, we kept everyone updated with studio news via TwitterFacebookTumblr and Flipboard.

 

new year tubik studio team

 

Even this quite concise review makes obvious that 2017 was full of everything for us. And we are ready for new challenges, perspectives and projects which will definitely open many new unforgettable creative pages.

Warm greetings for everyone from the Tubik team, we wish you the amazing and successful year 2018!


Welcome to read the Review of Popular Interface Design Trends in 2017

tubik_quotes_design_for_emotion

Design for Emotion: Expert Tips by Aarron Walter.

The highest priority, which the designers set creating a website or mobile application, is functionality and usability of the interface — and for sure, that’s a right direction. However, it shouldn’t be forgotten that one of the crucial conditions of positive user experience is desirability. People aren’t only made of logic and action, they are also full of feelings, intuition, emotions, and memories. That’s what designers have to keep in mind aiming at user-friendly products.

 

Earlier we have already shared numerous expert quotes, tips, video talks and books worth reading to support our readers with useful resources. In particular, you could check the insights into Design Is a Job by Mike Monteiro — the book belongs to the series A Book Apart supporting designers with the diversity of expert tips, case studies, and resources. Today continuing this way, we would like to share a new set of quotes from the book highly recommended for UI/UX designers: Designing for Emotion by Aarron Walter, former Director of User Experience in MailChimp and now the VP of Design Education at InVision. The book offers the reasons why users’ emotional respond means much for setting positive user experience strengthening this idea with references to scientific research works and practical case studies of design for recognized websites. So, here we will save a bunch of 35 useful expert tips from the book for Tubik Quotes Collection — join in and let’s look into the design for emotion together. 

tubik_quotes_design_for_emotion
 

For a user’s needs to be met, an interface must be functional. If the user can’t complete a task, they certainly won’t spend much time with an application.

 

Many websites and applications are creating an even better experience. They’re redrawing the hierarchy of needs to include a new top tier with pleasure, fun, joy, and delight. What if an interface could help you complete a critical task and put a smile on your face? Well, that would be powerful indeed!That would be an experience you’d recommend to a friend; that would be an idea worth spreading.

 

We’ve been designing usable interfaces, which is like a chef cooking edible food. Certainly we all want to eat edible foods with nutritional value, but we also crave flavor. Why do we settle for usable when we can make interfaces both usable and pleasurable?

 

design_quotes_tubik 02

 

Emotional experiences make a profound imprint on our longterm memory. We generate emotion and record memories in the limbic system, a collection of glands and structures in the brain’s foldy gray matter.

 

When you start your next design project, keep this principle in mind: people will forgive shortcomings, follow your lead, and sing your praises if you reward them with positive emotion.

 

Certainly, emotional design has risks. If emotional engagement compromises the functionality, reliability, or usability of an interface, the positive experience you wanted will mutate into a rant-inducing disaster for your users. A friendly wager with an upset customer isn’t always going to turn the tide.

design_quotes_tubik 03

 

Our definition of beauty originates in our own image. The human mind is exceptionally skilled at scanning objects and information to discover meaning in abstract forms. We can find traces of ourselves in most anything we see, and we like that. Our ability to find signal and discern patterns in so much noise is a very important trait we use to navigate life, and as you might expect, this ability to recognize patterns greatly affects the way we design.

 

As you increase the number of high contrast elements on a page, you proportionally increase the time needed to perform a task, learn a system, and remember pathways. Adding stuff pushes the human brain to its limits. Have you ever been to a party where everyone is yelling to speak to the person next to them? As the volume increases, everyone must speak louder to be heard, but that makes it even harder to have a conversation. Design works in the same way. If everything yells for your viewer’s attention, nothing is heard.

design_quotes_tubik 04

 

 

Design is too often wrongly taken for the indulgent frosting on a functional interface. Have you ever overheard a colleague declare, “It would be nice if we could have a sexy interface, but people care more about what the site does than how it looks”? Would this person show up to a job interview in their pajamas because people only care about what they can do and not how they look? If they did, I’d bet they’d discover that thinking is flawed.

 

Through our personalities, we express the entire gamut of human emotion. Personality is the mysterious force that attracts us to certain people and repels us from others. Because personality greatly influences our decision-making process, it can be a powerful tool in design.

 

With personality as the foundation of your designs, you can layer more emotional engagement on top.

design_quotes_tubik 07

 

 

Emotional design’s primary goal is to facilitate human-to-human communication. If we’re doing our job well, the computer recedes into the background, and personalities rise to the surface. To achieve this goal, we must consider how we interact with one another in real life.

 

In modern web design, we research, plan, and create with our audience’s attitudes and motivations in mind. User experience designers interview their audience, then create personas—a dossier on an archetypal user who represents a larger group. Think of personas as the artifacts of user research. They help a web design team remain aware of their target audience and stay focused on their needs.

 

Following a structure similar to a user persona, you can flesh out your design’s personality by creating a design persona. Personality can manifest itself in an interface through visual design, copy, and interactions. A design persona describes how to channel personality in each of these areas and helps the web team to construct a unified and consistent result.

 

We know that people using websites and applications navigate and process content quickly and that their attention is limited. Introducing surprise into an interface can break a behavior pattern and force the brain to reassess the situation.

design_quotes_tubik 08

 

Aside from being the right thing to do, surprising people with kindness and individual attention can help a business achieve success.

 

Anticipation is what game designers call an open system. Games designed with an open structure, like The Sims, allow users to wander and shape game play on their own terms. Open systems encourage people to use their imagination to create a personalized experience.

 

Giving users the power to choose changes the tone of their response. When forced to change, people often react negatively. Allow people to change on their own schedule, and you empower them, diffusing animosity. We’d all rather hear “You may …” instead of “You must ….”

 

Surprise, delight, anticipation, elevating perceived status, and limiting access to elicit a feeling of exclusivity can all be effective in getting your audience to fall in love with your brand. But your tactics must be appropriate for your audience and brand experience.

design_quotes_tubik 09

 

As designers, we’re in a unique position to help users follow their gut instincts. Using common design tools like layout, color, line, typography, and contrast, we can help people more easily consume information and make a decision driven by instinct more than reason. Just as you chose the shirt you’re wearing because it felt right, we can help our audience sign up for a service or complete a task because their gut tells them it’s the right thing to do.

 

The way type, color, and layout fit together says a lot about a brand and shapes new users’ perceptions.

design_quotes_tubik 10

 

Appearance can greatly influence perceptions, and we carry that mental model with us when sizing up a website.

 

Skepticism is not the only obstacle we confront when trying to entice our audience to act. Laziness is just as big a hurdle. In truth, people really aren’t as lazy as we like to think they are. They’re just looking for the path of least resistance to their destination. When people are reluctant to act, sometimes a little incentive gets them moving.

 

Great design that uses cognitive and visual contrast not only makes you stand out, it can also influence the way people use your interface.

design_quotes_tubik 05

 

Users react apathetically to websites when the content is irrelevant to their interests, or when content is poorly presented. Content strategy will help you create the right content for your audience.

 

Great content delivered in an emotionally engaging manner is like kryptonite for apathy.

design_quotes_tubik 11

 

Emotional design is not just about creating positive experiences and overcoming obstacles. It can also help us deal with difficult situations like server downtime, lost data, or bugs that affect a user’s workflow. Mistakes happen. Things go wrong. But a well-crafted response, and the cache of trust you accrue with your audience through prolonged emotional engagement, can save you in times of trouble.

 

In fact, when you create a compelling experience, your audience will often forget about the inconveniences they’ve encountered over time and just remember the good things about your brand. So long as the good outweighs the bad, you win.

 

When people are deeply stressed by an outage or a mistake you’ve made, you must explain what happened swiftly, honestly, and clearly. Give people the facts of the event, communicate that you’re doing your best to resolve things, then update users regularly, even if not much has changed.

design_quotes_tubik 06

 

Updates let people know you’re still focusing all of your attention on resolving the problem. They give you another opportunity to apologize for the inconvenience and reassure your users that you’ll fix the problem as quickly as possible.

 

In high-stress situations, your top priority must be to tame negative emotions as best you can and, if possible, shift them back to the positive.

 

Emotional design is your insurance to maintain audience trust when things aren’t going your way. If you’ve ever been emotionally committed to someone who has hurt you, you know that the human response to such situations is driven by gut feeling more than by logic. You don’t add up the good and bad experiences in your mind and do a detailed comparison before deciding whether or not to maintain ties with the person. You simply respond based on the strength of your emotional commitment. We react similarly to products and services.

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Emotional engagement can help us look past even the most serious infractions, leaving the good more prominent in our mind than the bad. Psychologists call this phenomenon of positive recollection the rosy effect. As time passes, memories of inconveniences and transgressions fade, leaving only positive memories to shape our perceptions. This is good news for designers, as it means that the inevitable imperfections in our work don’t necessarily lead to mass user exodus.

 

Emotional design does more than entice and keep your audience, it helps ensure you’re talking to the right people. Not every customer is right for your business. Some will be so high maintenance that they will cost you more than they contribute. That can be a real morale and financial drag.

 

We’re not just designing pages. We’re designing human experiences. Like the visionaries of the Arts and Crafts movement, we know that preserving the human touch and showing ourselves in our work isn’t optional: it’s essential.

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As a bonus, we also add the video talk by Aarron Walter continuing the ideas from the book — it was included in the set of must-see expert speeches for UI/UX designers.

 


 

Welcome to check the quotes by Mike Monteiro from «Design Is a Job» for A Book Apart

Welcome to check issues of Tubik Quotes Collection on brandingusabilityuser-centered design and content strategy

Welcome to read or download Tubik Magazine free books on logo design, design for business and problem-solving web design

problem solving web design free book

Problem-Solving Web Design. Free E-Book by Tubik.

Nowadays, World Wide Web connects people from all around the world whatever their aims and wishes are. Personal and professional communication, ordering and delivery of goods and services, education and mentoring, searching for new information, advertising, watching films, tracking everyday stuff and accounting finances, and so on, and so forth—seems, there’s no sphere to which the Internet wouldn’t add its own two cents. This reality presents new challenges for designers.

 

Today we would like to present you the new issue of Tubik Magazine. This time the free e-book called Problem-Solving Web Design presents the overview of theory, practices and design cases for user-friendly and attractive websites and landing pages. We have collected tips and ideas sharing our experience in this field.

 

Welcome to download the book at one step or read it online below.

 

 

Also, welcome to read or download previous issues Design for Business and Logo Design.

tubik studio free ebook design for business

Design for Business. Free E-Book by Tubik Team.

Designers are often people involved directly into business processes via their job. Knowing basics of this field makes a designer stronger and more productive in terms of the objectives set for particular projects. This sort of knowledge gets a designer closer to both client and final user of the digital product. With our experience, we would like to share ideas and thoughts on the theme, for the sake of global design community creating more and more products both user-friendly and solving business tasks. In this first issue of Tubik Magazine, the collection of free e-books on design issues, readers are offered the set of basic business terms defined and analyzed in the aspect of design.

 

Hopefully, it will be useful to build successful and productive strategies both for designers working for business and e-commerce and business people wishing to get more about design techniques and their impact on business processes. Enjoy reading and feel free to share the book with those whom it may concern.

 

 

To download the book in PDF, welcome here


Welcome to see the designs by Tubik Studio on Dribbble and Behance

tubik studio reading list design

Tubik Weekly Reading List on Design. UI/UX Tips

Taking the time for self-improvement, self-education and inspiration on a regular basis is a sort of thing important for professional growth as well as keeping aware about the latest trends in your trade. However, very often we find ourselves to busy with current problems and tend to miss some news and interesting publications. In this case, recommendations on the most useful things that don’t have to be missed in the constant and fast-pace flow of news can become a helpful way to get updated.

 

Meeting requests from Tubik Blog readers, we are starting Tubik Reading List for designers as well as all the other people who are involved or interested in design process, techniques and secrets. Every week we will share our recommendations on articles and books which we find useful for our readers.

 

This time our set of recommended articles and the book of the week are concentrated on the issues of user experience design.

 

Tubik Studio designer reading

 

Recommended articles

 

Classic Landing Page Mistakes You’re Probably Still Making — the article analyzing the stuff that typically needs improvement to make a landing page bring higher conversions.

 

Key thought: In general, your landing page should absolutely be as minimal as you can make it because distractions (ie. anything that takes users and leads away from your page goal) will cost your site money.

 

Can you Code this UI Concept? Vol. 3 — a fresh set of challenging UI design concepts in there CodePen implementation. We are happy to mention that one of the designs featured in the set belongs to Tubik Studio designers.

 

Key thought: UI concepts do get your inspiration running, are great practice and are not always impossible to code! Kudos to the talented designers and developers behind them!

 

Understanding UX Strategy — a thoughtful article by professional product designer and UX strategist providing basics of strategical thinking applied in user experience design.

 

Key thought: The best-looking design in the world is worthless if you haven’t made an effort to figure out who your users are and what they need.

 

Microinteractions in Mobile Banking — practical tips dealing with importance of correct design of microinteractions in terms of interfaces for e-commerce.

 

Key thought: Easy is good. This can make an annoying and clumsy app, a great app. And this goes from the functionality to the IA.

 

How To Become a Great UX Designer Without a Degree — the flow of stepping into UX career on the basis of practical tips rather than theoretical education.

 

Key thought: Unfortunately, UX design isn’t something you can learn without some work experience. Fortunately, it is something that you can learn without a degree.

 

Microcopy: Tiny Words With A Huge UX Impact — the informative article considering the essence of microcopy and its role in designing positive user experience.

 

Key thought: At a glance, these tiny clusters of words seem insignificant when compared to the overall app design. But surprisingly, those tiny words have a huge impact on conversions.

 

7 UX Tips for Effective Conversion Rate Optimization — the post analyzing good ways of improving conversions via solutions improving usability.

 

Key thought: Drop the assumption that there are any best practices or that they are applicable to everyone. Take every bit of advice given here […] with a grain of salt. Learn, implement, test, and debunk them.

 

Experts Weigh In: What Are Your Non-Negotiables When It Comes to Designing Great User Experiences? — a great bulk of advice from well-known design experts revealing their secrets of creating positive user experience.

 

Key thought: There is something really powerful and often underestimated about beautiful, polished design in the UX world.

 

Infinite Scrolling, Pagination Or “Load More” Buttons? Usability Findings In eCommerce — the article considering various design solutions and their efficiency for positive user experience in e-commerce based on actual usability studies.

 

Key thought: We’ll see how search results need to be implemented differently from category navigation, along with several pitfalls with implementation and examples from leading e-commerce websites.

 

5 ways to get the most out of mobile UX — the post discussing some points essential in the process of creating effective design for user-centered mobile applications.

 

Key thought: Today, designers boast about the “ease of use,” “intuitiveness” and “addictiveness” of their apps, as if these traits were worthy goals in themselves. I’d like to propose a more empathetic goal for mobile UX: earn the user’s respect.

 

 

Design must-read book of the week:

 

UX Strategy: How to Devise Innovative Digital Products that People Want by Jaime Levy

 

UX strategy book

 

The informative book providing comprehensive vision on UX strategy that implies thought-out application of business strategy techniques in the process of user experience design. Contains both theoretic basis and practical examples. Highly recommended for all the representatives of UX design process (UI/UX designers, product designers information architects, user researchers, managers, marketing specialists, strategists) as well as everyone who is interested in UX design theme.

 

Enjoy your reading and get inspired!

Tubik Studio Blog

Design books set: UX, UI, HCI. Improving with experts.

Non-stop learning and improvement is the basis for success in design. We deeply believe in it here in Tubik Studio and do our best to keep up with the ideas of best designers, psychologists, UX/UI researchers and other masters whose work provides best practices and practical tips on design. Reading and discussing them regularly, we can absorb the experience of well-known experts and combine it with the latest trends in design sphere.

Tubik Studio designer

 

Recently we shared our ideas on the lists of useful books for designers at Quora and seeing that this topic is on demand now, our team decided to go further collecting and sharing the list of books here in our Blog as well.

Tubik Studio on Quora

Quora profile of Tubik Studio content manager Marina, who is already among the Most Viewed Writers

 

So, welcome to the first room of our virtual library, with the book list on UX, UI and HCI. Certainly, this theme division is quite relative as most books mentioned here more or less deal on the crossroads of all the spheres mentioned. Here’s the list of books for you in the random order.

 

User Experience Design (UX) and Usability

 

  • Steve Krug «Don’t make me think»
  • Steve Krug «Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems»
  • Don Norman «The Design of Everyday Things»
  • Don Norman «Emotional Design: Why we love (or hate) everyday things»
  • Russ Unger, Carolyn Chandler «A Project Guide to UX Design»
  • William Lidwell, Kritina Holden, Jill Butler «Universal Principles of Design»
  • Cennydd Bowles, James Box «Undercover User Experience Design»
  • Rex Hartson, Pardha Pyla «The UX Book»
  • Jesmond Allen, James Chudley «Smashing UX Design»
  • Susan Weinschenk «100 Things Every Designer Needs to Know About People» and «100 MORE Things Every Designer Needs to Know About People»
  • Jesse James Garrett «The Elements of User Experience: User-Centered Design for the Web and Beyond»
  • UX-Pin team «UX Design Process Best Practices»; «Timeless UX Design Trends», «The User Experience Guide Book For Product Managers», «User Testing and Design»; «10 Pro Tips for Smarter UX Design Process»
  • Bill Buxton «Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies)»
  • Jakob Nielsen «Designing Web Usability»
  • Thomas Tullis, William Albert «Measuring the User Experience: Collecting, Analyzing, and Presenting Usability Metrics (Interactive Technologies)»
  • Richard Caddick «Communicating the User Experience: A Practical Guide for Creating Useful UX Documentation»
  • Barbara Ballard «Designing the Mobile User Experience»
  •  

    User Interface (UI)

     

  • Jenifer Tidwell «Designing Interfaces»
  • Daniel Wigdor, Dennis Wixon Brave «NUI World: Designing Natural User Interfaces for Touch and Gesture»
  • Stephen P. Anderson «Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences»
  • Steven Hoober, Eric Berkman «Designing Mobile Interfaces»
  • Jeff Johnson «Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules»
  • UX-Pin team «Tactical UI design Patterns», «The Visual Storyteller’s Guide to Web UI Design», «Color Theory in Web UI Design» «Web UI Design for the Human Eye»
  • Everett N McKay «UI is Communication»
  •  

    Human-Computer Interaction (HCI)

     

  • Bill Moggridge «Designing Interactions»
  • Jenny Preece, Yvonne Rogers, Helen Sharp «Interaction Design: Beyond Human-Computer Interaction»
  • Mads Soegaard, Rikke Friis Dam  «The Encyclopedia of Human-Computer Interaction» 
  • Dan Saffer «Designing for Interaction»
  • Ben Shneiderman, Catherine Plaisant «Designing the User Interface: Strategies for Effective Human-Computer Interaction»
  • Alan Dix, Janet Finlay, Gregory D. Abowd, Russell Beale «Human-Computer Interaction»
  • Alan Cooper «About Face 3: The Essentials of Interaction Design»
  • Giles Colborne «Simple and Usable Web, Mobile, and Interaction Design»  
  • Marianne Rudisill, Clayton Lewis, Peter G. Polson «Human-Computer Interface Design: Success Stories, Emerging Methods, and Real-World Context»
  • Stuart Card  «The Psychology of Human-Computer Interaction»
  • UX-Pin team «Interaction Design Best Practices» «Interaction Design & Complex Animations»
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    Tubik Studio Blog

     

    Certainly, this list is to be continued again and again as soon as we discover new great books and take a chance of sharing them with you. Some of the publications mentioned above are already referred as classic in the field of UX/UI/HCI. Nevertheless, although design, in general, has changed in different ways through the last years, this books still could not be regarded as out-of-date as they are still actual and create a solid foundation for designers self-development.

     

    We also suppose that not only designers but also project and sales managers dealing with design tasks have to take their time on reading some of those books so that they could get better understanding of the processes and tools and provide more efficient impact as well as closer communication with customers.

     

    Hopefully, for those designers who have their hands full with tasks as we usually do this list will save some time and effort on browsing and surfing the net in search of recommendations. In our later posts we will provide the detailed reviews on the books we find helpful and useful. Also, we welcome you to read our previous posts with famous quotes on usability and design.


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