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web-ios-development-trends 2016

Review of Popular Trends and Tools for Developers in 2016

The software technology is constantly evolving, and internet users as well as people creating digital products expect innovations and progress in this field. To provide high-quality development services for clients and final users being competitive on the market, it’s highly advisable for designers and programmers to keep an eye on mainstreams in the professional sphere and try the latest and greatest advances. Although it doesn’t always mean that new tools and trends will immediately replace the current, still the strategy of setting up the sails for every wind usually provides higher level of professional flexibility and growth.

 

The year 2016, which is quickly leaving day by day, has brought a lot of news as well as established some already known tools, trends and techniques even more solidly via practice and updates. Web and app developers have got new frameworks, updating technology and powerful development tools. We have discussed what Tubik Studio developers find popular and important to mention in the domain in 2016 and today want to share the ideas with our readers. So, here is the list of broadly used programming languages, frameworks and tools as well as updates which quickly won their place in the process. As usual, this year development trends and popular choices are driven by greater efficiency, increased customization and ease of use. Let’s check what has been found essential in iOS and web development.

 

iOS development

 

The constantly changing world of mobile phones, tablets and other devices means that businesses keep app developers busy all the time requiring high professional level and flexibility. Every latest version and update of iOS operating system brings new facilities, opportunities and challenges for developers. The following stuff was widely used in creating great variety of iOS apps this year.

 

ios development glossary

 

Alamofire

 

Alamofire is a Swift-based HTTP library for iOS and Mac OS X. It uses NSURLSession and the Foundation URL loading system to provide first-class networking capabilities in a convenient Swift interface that simplifies a number of common tasks for the developers. Alamofire offers chainable response and request methods, JSON parameter and response serialization, authentication, network reachability, Unit and Integration test coverage and many other features. It was initially written in Swift and did not inherit anything from Objective-C.

 

ReSwift

 

ReSwift is Redux implementation of the unidirectional data flow architecture in Swift. The ReSwift library allows everybody to dive into the code, understand every line and contribute. It also supports Swift 2.2 through to Swift 3. ReSwift is quickly growing beyond the core library, providing experimental extensions for routing and time traveling through past app states. It provides separating app components into three important concerns: State, Views and State Changes.

 

Firebase

 

Firebase is a BaaS (Backend-as-a-Service) that started as YC11 startup and grew up into a next generation app development platform on Google Cloud Platform. It supports the web, iOS, OS X, and Android platforms. Traditionally configuration of a server requires fetching data via some API that is written in order to retrieve data from the server. Firebase simplifies storing and retrieving the data via a third party service and comes with its own API. The platform was acquired by Google in October 2014 and received a significant number of new features in May 2016. In the new version, Firebase takes many of Google’s existing developer tools, like Google Cloud Messaging and combines them with new and current Firebase services, among which app indexing, crash reporting, hosting, cloud messaging, AdWords, AdMob, storage, real-time database and others.

 

Swift

 

Before Swift came into play, Objective-C had been the main programming language used by developers for OS X and iOS operating systems and their APIs. Swift, introduced at Apple’s 2014 WWDC, brought its own dose of revolution. In general description, Swift is a general-purpose, multi-paradigm, compiled programming language broadening the previous scope of operating systems as it was developed for iOS, OS X, watchOS, tvOS, and Linux. The latest version Swift 3 got improvements which made code-writing more natural and consistent. By downloading Xcode 8 developers can easily use this new version and move automatically from previous to latest Swift 3 syntax.

 

Tubik Studio iOS development

 

Front-end development

 

Front-end developers also mention dynamic progress in the domain of tools and software, mostly based on the updates of already established platforms and programming languages. JavaScript holds its leading positions because the language is usually used to make web pages more interactive, create games, animations, dropdown menus and take extensive control over the web interface. A large number of web development frameworks have come into JavaScript recently and many of them have already established huge communities such as Angular, Meteor, React and Backbone. Let’s look through the most popular JS frameworks and libraries essential to remember as effective and broadly used in 2016.

 

web developer tubik studio

 

Angular.js

 

Angular.js is a complete, JavaScript-based, open-source, front-end web app framework maintained by Google. It is a common technology to provide a solid base foundation for developers working with the latest industry standards and requirements. The framework provides a set of modern features for rapid app development. New version of Angular.js is called “AngularJS 2” and has been provided with the improved structure and development features. Now it enables to get improved and simple form of validation, two-way data binding, routing and animations. The second version is totally different from previous one, requiring ES6 and TypeScript knowledge.

 

Backbone.js

 

Backbone.js is a framework with a RESTful JSON interface and based on the model–view–presenter (MVP) architectural pattern. The main concept of the framework is that all server-side functions should flow through an API, minimizing the amount of code that needs to be composed for achieving the same powerful functionality of more sophisticated web frameworks. Backbone is a popular web development framework for JavaScript developers because its usability modules are easy to understand, and also it presents a straightforward learning curve. For example, Trello is built using Backbone.js for all the models, views, and routes. Backbone.js 1.3.3 was released in April 5, 2016. The bugs of 1.3.0 — 1.3.2 versions were fixed in the 1.3.3 and it also provided new methods and improvements.

 

MeteorJS

 

MeteorJS is a free and open-source JavaScript web framework written using Node.js. It simplifies the development of real-time mobile and web app that can be built with a singular development interface. Any web app built with Meteor is also automatically compatible with mobile devices. The developers can convert the existing web apps into mobile apps and release them in the most popular mobile app stores. Meteor is also full-stack framework supporting native JavaScript language for building modern and scalable web and mobile apps. The public package repository Atmosphere has thousands of published packages that let to create multiplex apps. The latest versions of MeteorJS are 1.4.2.3 — 1.4.3-beta.1. The main feature is enhanced rebuild performance focusing on the complex apps development. The framework has become more modular with parts that can be packaged, maintained and evolved independently.

 

React.js

 

React.js is an open-source JavaScript library for data rendered as HTML. It is maintained by Facebook and the main area of expertise is supporting implementation of a Virtual DOM. The Virtual DOM is compared with the current state of the DOM generating a list of operations that make the current DOM look like the new one. Those operations are applied quickly in a batch. React.js v15.4.0. was released in November 16, 2016. In the new version, React DOM implementation was moved to the React DOM package.The upgrade solves a few problems such as errors of React DOM import in the same file as the snapshot testing renderer. The version can visualize React components in the Chrome Timeline allowing to see which components are mounted, updated and unmounted.

 

CSS frameworks

 

CSS processors emerged in web development many years ago having quite limited set of features in their early version. Yet, nowadays they are the key points for CSS development. The processors extend CSS with variables, operators, interpolations, functions, mixins and many other usable assets. At the moment, Less and SASS are mentioned among the most popular preprocessors with the large feature sets. However, the news that Bootstrap 4 is migrating over to SASS gives it a slight edge over Less in 2016.

 

programming languages fron-end

 

Bootstrap

 

Bootstrap has become even more popular over the last years. Like any effective front-end framework, Bootstrap includes CSS, HTML and JavaScript components. It adheres to responsive web design standards allowing to develop flexible websites of all complexities and sizes. The framework typically includes the latest and best features because it is continually updated. For example, Bootstrap added themes that met Google material design guidelines shortly after they were published and it was also upgraded to use SASS as a CSS preprocessor.

 

Foundation

 

Foundation is a highly advanced front-end framework useful for designing responsive and flexible websites. The framework supports GPU acceleration for smooth animations and has Fastclick.js for fast rendering on mobile devices. It runs on the SASS preprocessor and includes the Foundation-developed data interchange attribute, which allows loading lightweight HTML sections for mobile and bigger HTML sections for larger screens. Foundation is used by Facebook, eBay and Mozilla, but it is quite complex and may not be suitable for beginners. The version 6.3.0-rc3 was released in December 9, 2016. It has a number of the improvements such as the updates of components and fixed errors of previous version.

 

Back-end development

 

Nowadays lots of programming languages and their frameworks, such as PHP, Java, Ruby and the like, are used for efficient back-end development. Let’s check out the list of popular languages and frameworks often chosen for web projects.

 

web development and programming

 

PHP

 

PHP is an HTML-embedded programming language. The main aim of the language is to allow creating dynamically generated pages quickly. Its frameworks are used for back-end development and widely used for the complex web services. One of the main PHP development concepts is to reuse generic components and modules for faster creation and better performance of the projects. The frameworks allow keeping the codes organized, facilitating scalability and ensuring long-term maintenance.

 

Laravel

 

Laravel is an open-source web framework intended for the development of web apps following the model–view–controller (MVC) architectural pattern. The framework has a lot of fresh features and lightweight templating engine that helps developers complete the most frequent tasks like authentication, sessions, queuing and caching. Laravel has a micro-framework Lumen focusing on lean management. It helps to develop sub-projects and micro-projects and allows programmers to put them into the main framework by just copying the code into the particular project. Laravel 5.3 was released in August 23, 2016. The new features are focused on speeding up developer’s performance by adding the set of extra improvements for common tasks, for instance Laravel Scout (a driver based full-text search engine for Eloquent), Laravel Passport (the technology deploying OAuth2 server), Laravel Mailable, Laravel Notifications, Laravel Echo (an improvement to the existing event broadcasting system), a new $loop variable of Laravel Blade and a huge overhaul of documentations.

 

Yii

 

Yii is an open source, object-oriented, component-based, MVC framework, easy to use for developing web apps and APIs. It has a reliable code generator allowing to save time writing code to connect to the database and also it uses the ActiveRecord pattern for object-relational mapping which means less SQL code to write. The main benefit of the framework is the ability to decrease the complexity of developer’s work. Products created with the Yii framework are characterized as efficient, extensible and easy to maintain. The latest version of Yii was released on October 20, 2016 presenting a complete rewrite of Yii on top of PHP 5.4.0.

 

Symfony

 

Symfony is an open-source web framework built on top of components such as Drupal, Ez Publish, and phpBB. These components are reusable PHP libraries used to complete tasks like creation, routing, object configuration, authentication, templating, etc. Symfony APIs also enable easy integration with third-party apps and Symfony can be used with popular front-end frameworks such as AngularJS. The latest version of Symfony was released in December 13, 2016 with enhanced performance and fixed bugs for providing the reliable workflow.

 

Node.js

 

Node.js is an open-source, cross-platform, JavaScript runtime environment that allows developers to run JavaScript code on the server, outside a browser. It is built on top of Google Chrome’s V8 VM engine supporting JavaScript in the chrome browser. Node.js wins high popularity because it enables to build large scale, real-time and scalable mobile and web apps with only JavaScript. As the Node.js ecosystem grew, the frameworks also started to showing progress and speeding up the development workflow. There are many Node.js frameworks that simplify building real-time web apps, among them the following:

 

Node.js Express — a minimalist and flexible framework built on top of node.js and has taken node.js to the next level by providing high-level wrappers around node.js APIs. The framework offers all the features required for developing high-quality web apps, mobile apps and APIs. Express also qualifies as Node.js rest API framework.

 

KOA — a lightweight framework for developing web apps and APIs. KOA requests flow through middleware in a stack-like manner allowing developers to perform actions downstream then filter and manipulate the response upstream. KOA generators also greatly increase readability and robustness of the app.

 

Sails.js. — a web framework that sets platform for easy building custom, enterprise-grade Node.js apps. The framework is designed to resemble the MVC architecture from frameworks like Ruby on Rails but it has more modern, data-oriented style of web app development. Sails.js has all the features required for building anything from a small scale chat client to an enterprise grade web app.

 

Ruby

 

Ruby is dynamic, object-oriented, open source programming language with a focus on simplicity and productivity. Moreover, Ruby has framework which supports high level of flexibility for developer in the process of creating code for particular aims. Ruby on Rails is a development tool to give web developers libraries providing structure for all the code they write. Actually, it is a server-side web app framework that extends Ruby programming language. This framework uses Ruby to dynamically assemble HTML, CSS, and JavaScript files. Rails helps developers to build websites and web apps abstracting and simplifying common repetitive tasks. Rails 5.0 was released on June 30, 2016, introducing Action Cable, API mode, and Turbolinks 5.

 

ruby-on-rails web development

 

Java EE

 

Java EE is a platform for creating large-scale apps and software in the Java programming language. It includes a runtime development environment as well as an API and has additional features in comparison with the standard edition, including web services, distributed architectures, multi-tier architectures and object-relational mapping.

 

.NET Framework

 

.NET Framework is a technology that supports building and running the next generation apps and web services. The framework consists of the common language runtime and the .NET Framework class library. The common language runtime is the foundation of the .NET Framework. The technology provides language interoperability across several programming languages (each language can use code written in other languages).

 

copywriting for digital products

 

Even this review, briefly describing popular tools and software, shows that the sphere is constantly growing and offering new opportunities for both developers and users. Whatever broad and diverse the list of tools will be, in practice developers choose what is better for them only by taking their own steps and breathing life in digital products via code. The best tool, software and technique is the one that enables to provide the final product which is effective, user-friendly and solid in performance. That’s the biggest intention we had compiling this list: providing developers with food for thought on trying something new and reviewing which important things the year has brought. No doubt, the next year will be even more powerful in innovation for app and web development sphere so let’s look forward to them together!


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ios development glossary

IOS Glossary: Architecture, Patterns, Xcode.

As soon as you know the basics, you set the foundation for growth. It works the same way for any job and there is no any secret that many significant innovations are still grounded on diverse knowledge boosting potential and force of creativity. So, today let’s do our homework on the basics and add one more article to the set of professional glossary. Earlier we have already published the Glossary posts with key terms for the topics of UI/UX design and web design as well as business terms and abbreviations. This time the perspective will get changed a bit, featuring first set of terms in the theme of iOS development. Let’s get started briefly reviewing the basic notions common for the sphere of iOS development.

 

iOS

 

Basically, widely known iOS is the well-established abbreviation taking its roots from the phrase «iPhone Operating System» which was created originally for the system of mobile devices produced by Apple such as iPhone, iPad and iPodTouch and now also AppleTV. 

 

User interfaces created for iOS are made on the basis of direct manipulation involving multi-touch gestures. Interface control elements present variety of functions and forms including buttons, sliders, and switches. Gestures taking place in the process of interaction with such type of interface are also various, for instance, swipe, tap, pinch, and reverse pinch; what is more, they all have specific definitions in the context of the iOS operating system. Some iOS applications even use internal accelerometers which can react to the cases of shaking or rotating the device in three dimensions. Another typical feature is portrait and landscape mode switching.

 

From the standpoint of development, Apple gives steady preference to simple and durable things, and this concept is applied to their products, applications, tools and frameworks. It is expected that when iOS developer builds an app for iPhone, it will run on any other device with the iOS. This aspect of iOS development can save large amount of time for programmers as writing code, let’s say, for iPhone, developer uses the same programming language for all Apple’s computing devices. Said otherwise, application created for iPhone can later be even integrated into Mac.

 

In both UI/UX design and development for iOS, specialists making screens and writing code, apply their flight of creativity in terms of definite rules and guidelines to keep. The apps which don’t keep those guidelines risk failing to submit their app to Apple ecosystem of devices. Working over the digital products intended to be used in iOS, professionals need to know iOS Human Interface Guidelines and always keep and eye on updates and fresh recommendations. The set of guidelines for designers states: «As an app designer, you have the opportunity to deliver an extraordinary product that rises to the top of the App Store charts. To do so, you’ll need to meet high expectations for quality and functionality». Actually, the same position works the same way for developers who are offered samples, guidelines and support to find the optimal solutions for user-friendly and effective digital products.

 

ios-developers-tubik-studio

 

iOS architecture

 

As it was mentioned before, iOS allows users to interact with their devices and products using gestures such as swiping, tapping and pinching. These finger actions are typically performed on touch screen displays, which provide fast response and accept inputs from multiple fingers.

 

The iOS architecture can be pictured as four abstraction layers that define it:

 

Cocoa Touch. The layer containing variety of frameworks which define the appearance of the app. It also provides the basic app infrastructure and support for main technologies such as multitasking, touch-based input, push notifications, and many high-level system services.

 
Media. The layer with graphics, audio, and video technologies which developers use to implement multimedia experiences in the apps. The technologies in this layer make enable building apps that look and sound excellent.

 

Core Services. The layer that consists of essential system services for apps. Main services are the Core Foundation and Foundation frameworks, which define the basic types that all apps use. It also contains individual technologies to support features such as location, iCloud, social media, networking, etc.

 

Core OS. The layer including services such as the security, local authentication and core Bluetooth frameworks.

 

Apple recommends developers to write code to the highest applicable layer whenever possible, and only use the lower-level frameworks for features not exposed at higher levels.

 

Architecture design patterns

 

In software development, architecture design pattern is the matter of structure. It is not a finished architecture that can be transformed directly into code. Patterns are similar to the case of reliable practices that the developer can use to solve common problems building an application or system.

 

In general terms, architecture pattern in case of development could be described as reusable solution that could be repetitively applied for the issues that frequently rise within a particular context of development and engineering interactions. This sort of patterns take into account various limitations and restrictions including the problems of hardware performance, availability, environment of use and even particular business goals.

 

Among main architecture design patterns we could mention:

  • MVC (Model–view–controller)
  • MVP (Model–view–presenter)
  • MVVM (Model–view–view-model)
  • VIPER (View-interactor-presenter-entity-routing)

 

First three types of architecture design patterns assume putting the entities of the app into one of 3 categories:

 
Models – give the controller/ presenter/ view-model the data to populate view.
 
Views – display content and are populated by the controller/ presenter/ view-model. Each screen of the app is a ‘view’ which includes buttons, text, menus, fields and etc.
 
Controllers/ Presenters/ View-models – control behavior of the app. Apps are based on event-driven programming, controllers/ presenters/ view-models receive, process and return events.

 

Tubik Studio iOS development

 

To see how it works in practice, let’s take MVC pattern and describe it a bit more in detail. The model-view-controller (MVC) is an architecture design pattern that breaks code down into three parts: user interfaces (views), data (model), and the software that communicates between the two (controller). The building blocks of apps are objects — arrays of code organized with MVC pattern. Each screen of the app is a view: the data model controls the content it displays, and the controller manages communication between the view and the model. The model-view-controller is just one of the architecture design patterns developers use while building the app, still it is popular in development.

 

Xcode

 

Xcode is Apple’s integrated development environment (IDE) and it is the main tool for building iOS apps. iOS developers can work applying either Objective-C or Swift in fact using only Xcode. This software only runs on Macs and there are no official ways to launch it on a Windows or Linux PC.

 

Xcode has tons of features for iOS development, among which:

 

Interface Builder. It allows designing and testing user interface without writing a code. Interface Builder helps to prototype and then connect interface to the source within the Xcode editor.
 
Source Editor. It is a professional editor with code completion, code folding, syntax highlighting, and messages that display warning, errors, and other context-sensitive information.
 
Continuous Integration. It is a feature of OS X Server controlling server-side bots that continuously build, analyze, test, and even archive Xcode projects.
 
XCTest Framework. It assists to build unit tests that check iPhone, iPad, Apple Watch, Apple TV and Mac apps performance.
 
iOS Simulator. It allows prototyping and testing app during the development process. This testing tool simulates iOS, watchOS, and tvOS devices before testing the app on an actual device.

 

iOS programming languages

 

Two fundamental programming languages for iOS development are Objective-C and Swift. The benefits and drawbacks of each language were considered in our earlier post.

 

At the moment Objective-C is commonly described as the general-purpose, object-oriented programming language adding Smalltalk-style messaging to the C programming language. Before Swift came into play, Objective-C had been the main programming language used by developers for OS X and iOS operating systems, and their APIs. Swift, introduced at Apple’s 2014 WWDC, brought its own dose of revolution. In general description, Swift is a general-purpose, multi-paradigm, compiled programming language broadening the previous scope of operating systems as it was developed for iOS, OS X, watchOS, tvOS, and Linux. Swift was designed to enable work with Apple’s Cocoa and Cocoa Touch frameworks as well as the large body of Objective-C code already written for Apple products. 

 

Initially Swift was intended to be more resilient and safer than Objective-C, and also more concise and developer-friendly. It was built with the LLVM compiler framework including in Xcode 6 and using the Objective-C runtime library that enables C, Objective-C, C++ and Swift code to run within one program.  Therefore, it enhances broadening professional horizons for developers making their work more efficient. That was the milestone when developers started their discussion of what is better, tradition or innovation.

 

Since 2014, Swift language has been used by Xcode for coding more often than Objective-C. Objective-C is the initial programming language for building OS X and iOS software and in perspective of all the apps coded for iOS, it presents a superset of the C-programming language and provides object-oriented programming and dynamic runtime. Nowadays, Objective-C is a good fit for early iPhone and it is also effectively applicable for maintaining and updating the apps initially created in it. Swift in its turn is newer  and more flexible programming language for Apple devices that has the best features of C and Objective-C, without the constraints of C compatibility. It keeps step with modern hardware being faster in actual process of coding as well as shorter, more secure and easy-to-use. 

 

tubik ios development

 

Read more about the topic in our previous article 

 

Anyway, the choice of the programming language, framework, method, and tool for creating iOS apps should be based on the intention to provide the efficient product to both the client and the final user. 

 

This set of our glossary is ready for those who need it and we are going to continue this practice before long. Don’t miss the new sets. If there are any specific terms you would like to see explained, described and illustrated, feel free to contact via direct message in our Facebook page or Twitter as well as our Quora representative. New definitions are coming soon!


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ios development tubik swift objective-c

Swift or Objective-C? Tool Tips for iOS Developers.

In creative process, there are always some points of choice and contradictions. While UX designers are debating about Photoshop vs Sketch theme and give their opinions on efficient prototyping tools, iOS developers also have their own big debate. Today we are going to pitch in and add some of our thoughts to this global discussion of which programming language is better, Objective-C or Swift. We asked Tubik CTO and experienced iOS developer Maria Nazarenko to share her opinion with Tubik Blog readers.

 

Brief background

 

Let’s start with a tiny bit of history. The first and therefore the eldest in the discussed pair of programming languages was Objective-C. Primarily it saw the light of the day in early 1980s and was created by Brad Cox. So, one of the points that could be definitely applied to this programming language is that it’s really tried-and-true and tested by several generations of developers.

 

At the moment Objective-C is commonly described as the general-purpose, object-oriented programming language adding Smalltalk-style messaging to the C programming language. Before Swift came into play, Objective-C had been the main programming language used by developers for OS X and iOS operating systems, and their APIs.

 

Swift, introduced at Apple’s 2014 WWDC, brought its own dose of revolution. In general description, Swift is a general-purpose, multi-paradigm, compiled programming language broadening the previous scope of operating systems as it was developed for iOS, OS X, watchOS, tvOS, and Linux. Swift was designed to enable work with Apple’s Cocoa and Cocoa Touch frameworks as well as the large body of Objective-C code already written for Apple products.

 

Initially Swift was intended to be more resilient and safer than Objective-C, and also more concise and developer-friendly. It was built with the LLVM compiler framework including in Xcode 6 and using the Objective-C runtime library that enables C, Objective-C, C++ and Swift code to run within one program.  Therefore, it enhaces broadening professional horizons for developers making their work more efficient.

 

That was the milestone when developers started their discussion of what is better, tradition or innovation.

 

tubik ios development

 

What is better: Objective-C or Swift?

 

Some time ago expressing our opinion in the hot global discussion about the choice between Photoshop and Sketch we mentioned: “The answer we would like to give is really simple. There is no any vs. There shouldn’t be any war between the options which can complement each other. Obviously, now there is no any perfect and ideal software for design: if it existed, everybody would use only this ideal choice and there wouldn’t be any need for fight.»

 

It seems that in iOS development the situation of today is really similar. The choice is not so obvious as it could seem even after reading about all the extended functionality of Swift in comparison with Objective-C. In practice Objective-C is checked and tested over the years while Swift is young and new. Huge bulk of products have been developed in Objective-C so transition to the other perspective is definitely taking some time and effort.

 

Briefly characterizing the programming languages according to her extended practical experience in iOS development, Tubik CTO Maria mentions that although Objective-C is older and common, Swift could be described as more simple in syntax and stable in work process.

 

Swift Objective-C development tubik

 

Which programming language is more useful to know?

 

Due to Xcode which is the integrated developing environment (IDE) with a set of software development tools iOS developers can work applying either Objective-C or Swift in fact using the same developer tool.

 

As long as Objective-C exists much longer, it’s natural that plenty of simple and complex applications have already been accomplished with this language. Not knowing Objective-C and starting straight from Swift can limit developer’s professional flexibility. It can be especially obvious in case when developers have to update existing products.

 

Sometimes it happens that developers, knowing only Swift, recommend to rewrite existing (perhaps big or even huge) piece of code from Objective-C to Swift, the customers logically do not see this acceptable and certainly do not accept the necessity to pay for this work.

 

Considering this, the best option is knowing both languages. That gives developers natural professional flexibility for any task and environment they have to tackle with in current projects. There are two strategies which mostly depend on the time available.

 

In case if there is considerable amount of time between studying basics and applying them into real practice, our advice is to start with Objective-C. Although it is often described as more complicated, it establishes a solid foundation of basic principles and routine of creating applications for and using iOS system. On this basis, learning another iOS language such as Swift which is syntactically simpler will not seem too hard.

 

However, there can be also another strategy, a bit more dynamic than the previous one and applicable for those who don’t have enough time in their disposal needing to start actual work asap. In this case, you can start with Swift as it is easier in syntax and more similar to other programming languages so it will take less time to start practical coding. Getting the basics of development in this way, don’t forget to add Objective-C to the practice and polish skills in both languages. It will definitely give result if approached thoughtfully and rigorously.

 

iOS development swift objective-c

 

Here in Tubik Studio we believe that the only single thing that a designer and developer should think about is the high quality of the final product. The highest. Quality. Possible. Period.

 

Any tool and method chosen for this aim is a good way as long as it provides the efficient product to the client and the final user.

 

Don’t miss our next articles on iOS development giving practical tips and case studies of coding complex design decisions.


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